v1.0.4Paper, Folia & Canvas · Minecraft 1.21–26.3 (latest)
Introduction
Automation-aware water-flood mitigation with bounded incident cleanup.
Last reviewed September 2026
Overview
#FloodGuard attributes water to dispenser and piston automation, requires sustained expanding behavior, and mitigates incidents without treating ordinary flowing water as an attack.
Key features
#- Automation lineage from dispensers and moving waterlogged blocks
- Rolling-window risk scoring with stable-farm resistance
- Observation, alert, cancellation, quarantine and bounded cleanup
- Movement-tracking and aggressive piston modes
- Near-zero idle overhead without world scans or chunk loading
Limits and status
#- Protection requires a valid configured license.
- Manual destructive incident commands are intentionally absent.
- No public developer API is documented.
- Do not publish old jars beside a new jar during upgrades.
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